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Whoremaker by Dopefish Release 22

Whoremaker by Dopefish Release 22
Overview:
Whoremaker is designed to be part rapid-fire delivery system for porn gifs and images, part management game.
There is a story, but the focus of the game is on the management of slaves along with a large variety of different (sex) scenes.
Manage your own brothel with a stable of slaves.


The debug password is 'Whoremaker'.

Release 22 - Automatic Systems
Patch Summary:

Automation - The game now allows you to automate slave tasks. This is not a particularly good or beautiful implementation, but consider it an early beta version - improvements will come!
Feminization & Hypno Matters - A lot of Player/male scenes now take feminization and Sissy Hypno into account - there's a lot of new text as well as a bunch of new images. To experience them, you have to avoid Male Clients until you've become hypnotized or feminized enough.
Size Matters - A few more scenes now take the size of the players penis into account, more work of this nature will be done going forward.
Systems - A lot of effort has gone into reworking the underlying systems of the game. As a player, you won't notice a lot of these changes, but it makes continued development of the game a lot faster and easier.
Traits - Certain milestones in the game now give the player "Traits", they work sort of like achievements (but you won't be trying to collect as many as possible or anything). They'll make it more obvious to players when they've reached certain points where things change in the game. They are a work in progress, and mostly focus on the feminization path right now, but will continue to be expanded on.

New Content:
Scenes

New random scene for Rebecca, BreakfastWithCream. (Written by Sojourner)
New Office scene, OfficePizzaBreak. (Written by Sojourner)
New BreakWill Scene, a harder BDSM scene that plays after you've unlocked handjobs. (Written by Philip)
Added feminized-player and hypno text variants to most Service Male Clients scenes, and feminized pictures to all of them.
New AnalTrain Scene, a harder BDSM scene, including an enema, that plays after a Slave has quite high Anal Skill. (Written by Philip)
Added variants, including new pictures, to HormoneTits5 for having a huge or tiny cock. There are now a ton of variants for this scene depending on if Rebecca is dominant, your Influence and Cock Size.
Added a placeholder scene for when you reach 10 Influence.
Other

There is a new automation system, you can now choose a task for a slave to perform at the end of the week, and they'll spend all their energy doing that task. This is a work-in-progress.
Expanded on the IncreaseLips scenes a bit, adding more 'science' and worldbuilding to them.
AutoSkip now works for Training scenes and BreakWill.
ServiceMaleClients with Bruce now take into account if he's been hired.
There is a new Trait system, the PC can acquire certain traits throughout the game.
SissyHypno5 now gives you the trait Panty Curious.
SissyHypno10 now gives you the trait Hungry for Cock.
HormoneTits0.2 now gives you the Trait Girly.
HormoneTits5 now gives you the Trait Bra Wearer.
You now gain the Trait Charismatic when reaching 10 Influence.
Intro3 now references the Eastside Gang by name.
Made changes to the sidebar, adding Debt, Rent Cost, and moving some things around.

Gameplay Changes:
Balance

Rebalanced the submissiveness gain for all tasks.
Rebalanced the rate at which slaves gain all types of skill.
Changed the order of a few Influence upgrades, and the Advanced Bondage Gear now includes installing a dedicated BDSM-room.
Getting certain Influence breakpoints (the ones where you acquire new bondage gear) now increases the bonus to slave submissiveness gain (on top of the regular increase).
Slaves will now refuse breast-expansion beyond a certain point unless they're submissive enough.
Increased the Base Value earnings slaves make from prostitution tasks:
Dance: 8->10 | Hand: 11->13 | Titfuck: 12->14 | Oral: 12->16 | Sex: 14->20 | Anal: 18->25
Increased the Base Value earnings from working in the Office: 20->25. Doubled the rate at which Office income increases (based on how many weeks have passed).

Bugfixes

Fixed JordanDrunk showing up even if you hadn't serviced any male clients.
Fixed HormoneTits2 choosing which variation to play in reverse (serviced/not serviced male clients)
You now need to have serviced male clients at least once before getting the gay variant of RestaurantGloryhole.
AnalingusAssSize submissive version no longer gives the slave any extra submissiveness.
Fixed a bug where blank events would sometimes play. Hopefully this means you won't see the error-event any more, but let me know if you do!
Fixed another, related bug that would get certain events stuck, repeating in a loop, in rare cases.
Graphical & Text

Updated the text for the various slave asset expansion upgrades.
Fixed a typo in Daydream3 (thanks Bagg!)
Added lines to indicate when you've hit the the final, repeating IncreaseAss and IncreaseLips scenes.
Stopped the final asset Increase scenes from always displaying "New Scene!".
Minor changes to some text on the Management page.
Facilities and Staff on the AdvanceWeek page now display Income or Upkeep as appropriate (Rather than only displaying Upkeep).
"Advance Week" has been changed to "Advance to Next Week" in Management, in order to reflect the fact that the same button starts autoskipping if you have enabled that.
Changed the size of Bruce's cock - it was already described in plaintext as very big, but this will now be reflected statistically too.
Made minor changes to the way stat changes are displayed.
Fixed various typos.
Gave Bruce a new text color.
Removed hidden nazi imagery from SissyHypno12 - I had no idea it was there.
Fixed one of the IncreaseTits variants incorrectly using the wrong image. Also swapped two sets of images around between sizes. (Thanks Sojourner!)
Fixed HormoneTits0 not displaying "New Scene!" properly.
The text for the first influence upgrade now changes if you become girly before buying it.
Backend

Reworked WorldBuildingEvents, they were growing hard to keep track of and the code was a bit stupid.
Set passage transition speed to 0s, to speed up automation. (Previous transition was barely visible, but noticeably slowed things down.)
Reworked the code for PCPro and rearranged some events.
Added $HugeAssetSize = 9, $LargeAssetSize = 6, $SmallAssetSize = 3, $TinyAssetSize = 2, to be used to make conditionals more consistent.
Replaced <> with <>, as <> is deprecated.
Reworked <> and sister widgets, as part of reworking how submissiveness gain works in general (full revamp in a later release). It's now more flexible and less cumbersome to use.
Created a new, modular widget <> to replace the clusterfuck of all previous widgets that increased skills. This one is now also more flexible and less cumbersome to use.
As a result of the previous two posts, removed a lot of now-unused widgets.
Reworked how skills are initiated.
Various code improvements all over the place.
Removed CaptureAttempt passage, it hasn't been used in a very long time.
Renamed a few scenes, and added checks for a few additional variant scenes.
Changed usage of "false" to simply false.
Added <>, a new macro for displaying AutoSkip results.
Added <>, which adds EventId to seen events.
Added a new debug option under Inspect Self, to instantly become feminized.
Added <>, <> which print either skirt or pants depending on if you're girly or not.
Known bugs:

Some pages will not display correctly on small resolutions or in phone browsers. Try to zoom in or play the game in a larger window to fix.
ToolTips might appear in the wrong place if you're running the game in a small window.
Images sometimes don't show up when playing the game on mobile. Make sure it's extracted properly - or try a different browser.
ToolTips might appear too large while playing on mobile, blocking certain buttons.
Extra spaces are sometimes inserted in text where they don't belong.скачать dle 11.3

Size: 769 Mb

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