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Wild Life Shipping Build 2019.08.02 by Adeptus Steve

Wild Life Shipping Build 2019.08.02 by Adeptus Steve
Overview:
We live in a mad universe... indescribably vast... full of wonders... and terrors. And amidst all the chaos, sometimes things even turn out.. sexy! Play as one of many possible characters, female, male*, or creature* and fight and fuck your way through a wild experience. Our story plays on a small and rather unknown planet called K’apal. Only few civilized humans have ever ventured here, some miners guilds to claim the precious rare minerals that can be found here, scientists studying the natives and the flora and fauna. And also raiders and poachers trying to make a fortune selling rare creatures to rich and eccentric collectors and off-world beast arenas.


Added more sex animations: Shey X 2Goatmen, Minotaur X 2Girls, Lesbian Fisting+Climax, Max x Maya Doggy, Max x Shey+Jadeen
Added an equippable torch (check quick access items on the left)
Updated lighting from torches and fire
Improved Cave Interiors
Detailed the ruined sci-fi ring Artifact
Fixed character collision radius and increased group-sex-gather distance (MMMMMMF is back on the menu boys!)
Added Auroras to the night sky
Characters should now be able to follow more reliable and get stuck less often
Multiple smaller fixes to sex animations
Added an “eating” animation when consuming a healing potion
Added Keys to go through progressive sex states (R and T keys, check inputs)
Added underwater look for still waters (for ocean and rivers these will follow in the next releases)
Reworked collisions for several areas of the Kerpali village
Updated character butthole textures (should be more visible now)
Some balancing changes and bug fixes in combat (please test these and continue to give feedback :)
Updated blood effects
added shore sand to oasis area
Various little fixes and tweaks
Known Issues:
Blood effects are still heavy work in progress
Hyena is unaware of obstacles when following
Can't switch clothes when in combat mode
Can't kick Chakkar
When an NPC is knocked out (ragdoll but not dead) while in combat mode it can’t get up and has no collision
Massive delayed level mesh pop-in on startup
The rabbits have the dialog functionality still active
Water will look strange until you lower the effects settings in video settings down and then up again
Sci-Fi ring Artifact has bad collisions
Bad LOD settings for Cave meshes resulting in holes in the cave walls when playing at high FOV
You can still see enemy health bars in the distance after you respawn
Changing clothes while in ragdoll resets ragdoll state
Characters go to T-Pose when kicked
Some holes in the terrainскачать dle 11.3

Size: 3960 Mb

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03 August 0 23 078
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