Cloud Meadow InProgress Version Beta by Team Nimbus

Cloud Meadow InProgress Version Beta by Team Nimbus
Info: Cloud Meadow is a hybrid farming sim dungeon crawler, where the player can choose the solitude of a quiet sky high farm or the rushing adrenaline of a raging battle inside abandoned ruins, both of which benefit one another.
Experience thrilling turn based combat versus a variety of enemies, using your own raised monsters, allies and an array of skills.

Beta (66% 3_15) v0.0.2.3c

 Save Break dude to changes to how time functions, as well as previous changes and how they interact with saves, dungeon states, and similar, given that we are unsure how much of that was from save transfers from bug reporters. Given these issues, we're establishing a save break.
  • Time no longer progresses when in a story area
  • Reduced the money gained from chests by about 50%
  • Changed the spawn rate of chests, resource, crops nodes
  • Changed the default UI volume to 100%
  • Minor polish to part 1 of act 1
  • Fixed 28 being listed twice in the character creator
  • Fixed no equip sfx upon equipping an item
  • Fixed many issues related to the hot house
  • Fixed item’s losing their quality
  • Fixed monster’s losing their knowledge of their ancestors
  • Fixed some text rendering in the trait window
  • Fixed when returning to katarina station it removes your party
  • Fixed child of the wind giving the wrong stat
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Size: 186 Mb


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