Cloud Meadow InProgress Version Beta v0.1.2.4d by Team Nimbus

Cloud Meadow InProgress Version Beta v0.1.2.4d by Team Nimbus
Info: Cloud Meadow is a hybrid farming sim dungeon crawler, where the player can choose the solitude of a quiet sky high farm or the rushing adrenaline of a raging battle inside abandoned ruins, both of which benefit one another.
Experience thrilling turn based combat versus a variety of enemies, using your own raised monsters, allies and an array of skills.


Lower the shard prices of island expansions by 20%

Fixed construction UI icons having bad positions at larger resolutions
Fixed typos in the Joy King dialogue
Fixed typos in Orchid’s day 1 introduction dialogue
Fixed typos in Clodagh's day 1 introduction dialogue
Fixed typos in the day 1 boarding station dialogue
Fixed typos in the introduction monologue of the food bin
Fixed typos in the Wild Cell item description
Fixed the construction window showing wood cost twice instead of stone cost
Fixed the Cloverton training room and farm bedroom not lighting correctly after a load/scene change
Fixed Z-Sorting issues towards the end of the farm.
Fixed some more bugs with the dungeon reset trigger.
Installation Instructions can be found here.

The code for this month can be found here.


Changed fertilize action to work like seed action, opening inventory for selection when no fertilizer is selected
Updated game to create an autosave before descending dungeon floors, regardless of time since last save

Fixed Giev not charging the shard price shown in dialog
Fixed fertilizer levels not decaying
Fixed fertilize action not updating when selected fertilizer changed
Players who managed to arrive at the Abandoned Mines without a quest to do so will now be able to continue progress
Adjusted a pillar on savannah 6 to prevent player being able to get stuck behind it
Fixed issue where player could walk away from chest opening animation, preventing them from gaining the contents if they triggered an encounter before animation completed
Fixed some typos
Addressed issue with loading a save on the farm/cloverton when other characters were still in the party
Fixed an issue with a lamia sex scene using the wrong palettes
Fixed weather predictions to account for season changes
Already predicted weather is converted to a clear day if invalid for the season it’s predicted in
Fixed a house floating off the island near the bridge to the player’s farm, in Cloverton
Camellia’s dialogue was previously missing from Savannah 6 Stonebreaker sequenceскачать dle 11.3

Size: 416 Mb


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